Stuck is an introspective exploration game in which the player guides a small seedling through multiple mental planes, exploring their personified negative feelings in an attempt to understand themselves better.
Stuck is my university capstone project. A top down 2D narrative exploration game in which the player can explore various surreal environment on a quest to understand themselves better.
This project means a lot to me as it was my first attempt at creating an entire game myself. I created all the assets and learned to program in 5 months and with the help of a few musically talented friends managed to bring this together.